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Disclaimer

1. "As Is," At Your Own Risk

Everything on slime.hq is provided "as is" and "as available," with no warranties of any kind, express or implied. We do not warrant that the Service will be accurate, complete, reliable, secure, current, or uninterrupted. You use slime.hq entirely at your own risk.

2. No Financial or Performance Promises

slime.hq is free to participate in and offers no payment, compensation, or financial benefit of any kind. We make no guarantee or representation regarding viewership, followers, subscribers, donations, income, growth, exposure, or any other result. Do not participate expecting any financial or promotional outcome. Nothing here is financial, business, legal, or professional advice.

3. Opt-In Participation

Creators appear only because they have voluntarily opted in (by holding the @creator role and linking their own Twitch via /settwitch). Participation is optional and can be ended at any time via /removetwitch or by leaving the community.

4. Accuracy of Information

Live status, stream details, viewer counts, schedules, and other information are pulled from third-party services and may be delayed, cached, incomplete, or incorrect. Event times and lineups may change without notice. Do not rely on slime.hq as an authoritative source.

Members-only guild-portal content, including game data, gear stats, theorycrafted builds, solver rankings, weapon-mastery tree rank ladders and the investment modelling built on them, and any performance or DPS figures, is compiled from public game databases and third-party content creators. A small number of guild-portal entries are authored by us rather than compiled from anyone else. Those are labelled on the entry itself, carry no external sourcing, and are our own independent assessment rather than a community consensus or a verified fact; they must not be read or cited as though a third party stood behind them. They are provided without warranty of accuracy or completeness, they are opinion about a video game and nothing else, and any reliance on them is at your own risk. Tree-node figures are read from published rank data and are not interpolated between ranks; where a node publishes no rank data, none is shown or estimated. The weapon-mastery rank ladders also enforce the game's actual node limits: at most two synergy (achievement-effect) nodes per weapon per grade and at most two Heroic-grade nodes per weapon, so no tree recommends more nodes than the game allows to be open at once. In-game costs shown for a tree node are the cost to open that node only, because no per-rank price exists in the source data, so they are a floor rather than a total. Any performance or DPS figures are unverified estimates, not measured or reproducible in-game parses, and change with patches; do not rely on them. Some build notes are attributed to named third-party creators (for example, YouTube creators); those are that creator's own opinions and theorycraft, do not represent slime.hq, and are not verified by us. Citing a creator does not imply any affiliation with, or endorsement by or of, that creator. Per-card Wear These item loadouts are this portal's own scored fill over the gear records it captures: each row names an item, its grade, its set and its source (with questlog.gg supplied where the record has one), and no row claims a best-in-slot status in the game as a whole. An armour layout picks the highest-scoring family it can itemise from captured piece stats and is not a statement that the names the game's own set-text partition lists are wrong; rows that cannot be resolved to a record are reported, never guessed. The per-build Your Specializations planner turns the card's own points table into the end state a member can set, spends only nodes the game's specialization data offers at the cost the data lists, and skips trap rows, superseded alternate templates, and nodes on skills a bar does not slot; bar skills with no verdict are shown as not judged rather than guessed. It is this portal's own derived guidance, not a statement of what any game system requires. The damage-stat weights behind the portal's gear, rune and trait recommendations are also this portal's own model: each build keeps a judged total weight for per-hit damage, split between Critical Hit, Critical Damage, Skill Damage Boost, Bonus Damage, Heavy Attack Chance, Heavy Attack Damage and Cooldown Speed in proportion to the percent damage the best single item roll of each adds in our expected-hit and rotation damage models, which are built from community-sourced formulas rather than read from the game client. The character those models price for is the median of the current publicly shared damage builds on questlog.gg's character builder, and the PvP opponent is the median PvP Endurance and Heavy Attack Evasion of those public builds; we use only aggregate numbers from them, keep each build's public link as the source, and collect no personal data. Those builds are theorycrafted, so they sit above an average character. PvE figures assume a target with no Endurance or Heavy Attack Evasion, because monster ratings are not published, so they are a ceiling; heavy attacks are modelled as independent of critical hits, which is our reading rather than a published rule; Bonus Damage is counted once per cast, so its figure is a floor; and Attack Speed, Attack Power and Accuracy keep judged weights the model does not price. Where a card was written with a named armour set, that set is measured on the same scale and is recommended only when it falls within 5% of the best measured layout, and the card states the measured difference either way. None of this is a guarantee of in-game performance. All game names, trademarks, and content belong to their respective owners and are used for identification and commentary only.

5. Third-Party Content & Links

Live video is displayed through Twitch's official embedded player; that content belongs to the respective streamers and/or Twitch, and we are not responsible for it. The site links to third-party sites and services we do not control and are not responsible for their content, policies, or availability.

Advertisements served by Google may appear on the site. We do not endorse, review, or vet advertiser content, and we are not responsible for advertiser products, services, or claims. Any dealings you have with an advertiser are solely between you and that advertiser. slime.hq is not affiliated with, endorsed, sponsored, or approved by Google.

6. No Affiliation

slime.hq is an independent community project and is not affiliated with, endorsed, sponsored, or approved by Twitch, Discord, Amazon, or any game publisher or platform. All product names, logos, trademarks, and brands are the property of their respective owners and are used for identification only.

7. Limitation of Liability

To the maximum extent permitted by law, slime.hq and its operators, volunteers, and contributors will not be liable for any damages or losses arising from your use of, or inability to use, the Service or anything displayed on or linked from it. See the Terms of Service for the full limitation of liability.

Public search and outside summaries

The public community summary and community facts are dated descriptions of published information. Live streams, creator listings, events and recruiting availability may change. Search engines and AI services can produce incomplete or outdated descriptions; a third-party answer is not an application decision or a promise from slime.hq. Current information is on the linked public pages or available from our community staff.

8. Contact

Questions? Email apply@slimehq.live.

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